You can search “Crowbar VDC” to find the page for it where you cab download it, the download page is on their steam group page.įirst step, is to open up Magicavoxel. Garry’s Mod is the game of choice, i don’t think i need to explain what a Source Engine game is, but its any game (Portal 2, Left 4 Dead 2,) That runs on Source Engine.Ĭrowbar is the program required to compile Source models (Or decompile them) and is absolutely necessary. Magicavoxel should be familiar if you already do Teardown Modding, you use it to make voxel models and is required in exporting your model as an OBJ.
You can also find it on the VDC through a bottom link, Usually “Nem’s Tools” archive link due to the actual site being down. VTFEdit is how you make textures for a Source Engine game, it’s also required when working with this. You can search up “Blender Source Tools” and get it off the VDC through a link (Valve Developer Community) It’s required when working with Source models. Now, let me explain each one if you’re a bit confused or concerned about security issues.īlender is an obvious one, it’s just the modelling tool, i don’t think i need to explain that one.īlender Source Tools is a plugin for blender that allows the importing of Studiomdl Data and DMX Model Files.
My goal is to make this beginner friendly to an extent, with that in mind. I’ll do my best to handhold a little through the guide but some stuff might be missed or left unexplained. Not to mention a little background knowledge of Blender. There are are few programs and plugins for said programs required for this entire process to work.